RFS "Moskva"

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  Guided Missile Cruiser "Moskva"  
 
Guided Missile Cruiser "Moskva"
 
 
 

Guided Missile Cruiser "Moskva" - Weapon Systems:

 

Paired P-500/SS-N-19 Bazalt/Sandbox Launchers

While most missiles launchers that have been converted to fire standard missiles, these launchers retained the original missile that they were designed for. The missile launchers fire P-500 Bazalt/SS-N-12 Sandbox missiles. The missile is similar to the original model but the guidance systems have been improved on the missiles. The missiles are the predecessor to the Shipwreck missile carried on the Kirov class The missiles can be fired be fired at either ground or surface targets but cannot be targeted on air targets. The ships has 16 Sandbox missiles in paired launch systems on the sides of the ship. The missiles are considered smart missiles (+5 to strike, +4 to dodge, and 2 attacks per melee until they strike their target or run out of fuel) and can be launched at multiple targets simultaneously. The missiles travel at a speed of Mach 2.2 (1657 mph/ 1440 knots/ 2667 kph). This calculates to a speed of 7.5 miles (6.5 nautical miles / 12 km) per melee. Missiles can withstand 40 MDC before being destroyed.
Maximum Effective Range: 288 miles (250 nautical miles / 463 km)
Mega-Damage: 2D4x100 per missile (Blast radius of 80 feet / 24.4 meters)
Rate of Fire: One at a time or in volley of 2, 3, or 4 (including all launchers) in any combinations and at multiple target at the same time.
Payload: 16 Shipwreck Missiles (2 per paired set of launchers)


Eight B-303A VLS underdeck drum launcher systems

The launchers are mounted in the deck in front and in back of the ships superstructure. These launchers were originally designed to launch V-601 Fort-Ryf/SA-N-6 Grumble missiles but have been refitted to launch standard Robotech long range missiles. They can launch on either ground, surface or air targets. The launchers can launch at multiple targets simultaneously.
Effective Range: Varies with long range missile type (See Robotech RPG book)
Mega-Damage: Varies with long range missile type (See Robotech RPG book)
Rate of Fire: One at a time or in volley of any amount up to 12 (including all launchers) in any combinations and at multiple target at the same time.
Payload: 64 long range missiles total (8 missiles per launcher)


Zif-122 retractable launchers

These launchers are mounted on the sides of the ships superstructure. These launchers were originally designed to launch RZ-13M Osa-2M/SA-N-4B Gecko missiles but have been refitted to launch standard Robotech medium range missiles. They can launch on either ground, surface, or air targets. The launchers can launch at multiple targets simultaneously.
Maximum Effective Range: Varies with medium range missile type (See Robotech RPG book)
Mega-Damage: Varies with medium range missile type (See Robotech RPG book)
Rate of Fire: One at a time or in volley of any amount up to 4 for each launcher (8 missiles total) in any combinations and at multiple target at the same time.
Payload: 48 medium range missiles total (24 missiles per launcher)


Twin Barrel 130mm/70 cal AK-130

Universal Automated Shipboard Artillery System: Standard weapon system on Slava class cruisers and is mounted in the front of the ship. The turret has a 360 degree rotation and can elevate up to 85 degrees as well as depress 15 degrees. The guns fire rapidly at the rate of 65 rounds per minute and is radar directed. The weapon is useful on land, surface, and air targets. The EBSIS has developed special ammunition that uses more powerful warheads. The was developed to deal with the new RDF/UN Spacy ship and aircraft armors.
Maximum Effective Range: 17.4 miles (28 km)
Mega-Damage: One round inflicts 5D6+10 with a blast radius of 20 ft (6.1 m). Can also fire a burst of three rounds which inflicts 2D6x10 M.D. to a blast radius of 30 feet (9.1 m) per barrel (4D6x10 for both barrels with 6 rounds total being fired)
Rate of Fire: Up to five single shots or bursts per melee.
Payload: 840 rounds total.


AK-630M 30 mm Gatling Anti Air guns

Point defense system that fills a similar purpose to the US Navies CIWS. System is a six barrel 30 mm Gatling gun. The weapon is useful on land, surface, and air targets. While the launcher can be controlled by a gunner, it is normally set on automatic and in this mode has five attacks per melee and with guns has +3 to strike missiles and +2 to strike aircraft.
Maximum Effective Range: 9700 feet (2960 meters).
Mega-Damage: 4D6 per burst of 30 rounds.
Rate of Fire: Five bursts per melee for each mount (Has +3 to strike missiles and +2 to strike aircraft).
Payload: 3000 rounds per CIWS mount (100 bursts).


RPK-8 Zapad/RBU 6000 ASW Rail Launcher

This weapon system are twelve tube anti-submarine rocket mortar system mounted on the front of the ship. It works similarly to a depth charge launchers in the respect that it uses multiple warheads in the attempt to hit the target. The weapon is useful against torpedoes as well as against submarines but is only useful against underwater targets
Maximum Effective Range: 19,700 feet (3.7 nautical miles / 6000 meters)
Mega Damage: 3D6 per warhead with a blast radius of 20 ft (6.1 m).
Rate of fire: Volleys of 1, 4, 8, or 12 mortars rockets.
Payload: 96 Mortar Rockets each launcher (8 reloads each launcher).


Type 53 Torpedo Launchers

There is one launcher on each side of the ship. Each torpedo launcher has five torpedo tubes and tubes are 21 inch (533 mm) wide. Torpedoes are normally used against submarines but can be targeted on surface targets as well. Treat warheads as long range missile warheads. The ship can also fire anti-submarine missile which releases a torpedo at the end of its flight. The torpedo has a warhead equal to a medium range missile and can be used against both submarines and surface targets as well. Ship carries 20 reloads for torpedoes or .
Maximum Effective Range: Standard Torpedoes: 20 miles (32 km). Missile launched Torpedoes: Missile Stage: 57.3 miles (50 nautical miles / 92.6 km). Torpedo stage: 5.2 miles (4.5 nautical miles / 8.3 km)
Mega Damage: Standard Torpedoes: Treat warheads as long range missile warheads (See Robotech RPG book). Missile launched Torpedoes: Treat warheads as medium range missile warheads (See Robotech RPG book).
Rate of fire: One at a time or in volleys of 2, 3, or 5. Reloading takes 1 full melee
Payload: 5 torpedoes/ missiles each launcher for a grand total of 10 torpedoes/missiles (Has 20 torpedoes/missiles for reloads)